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PITTBULL

Catch The Mailman

He's got mail and he's not afraid to use it. Jump the letters, duck the parcels, run him down.

Ready, boy?

Close the gap to catch the mailman. Jump the letters, duck the parcels — and tap again in the air to double jump. Every hit knocks you back; three hits ends the run.

SPACE▲ jump · press again = double
▼S duck
P pause
HOLD TO DUCK TAP JUMP · TAP AGAIN = DOUBLE
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Tap the right of the track to jump — tap again in the air for a double jump. Hold the left to duck. · Back to the site · Made for the pack. No wallet, no signup — just a dog and a grudge.